Create Boundary Condition in Polygonal Region
General
In order to create boundary conditions in a polygonal region the following workflow can be used:
-
Extract surface using ExtractSurface (a: Original subsurface mesh; b: Extracted surface)
Sub-surface mesh
Extracted surface -
Mark the mesh elements within the polygonal region deploying the tool ResetPropertiesInPolygonalRegions
Surface and polygon
Marked elements in polygonal region are colored yellow
Marked regions visualized by different colors -
Remove marked/unmarked mesh elements deploying tool removeMeshElements
Resulting patches visualized by different colors and z-translations -
Compute the associated area for the nodes of the surface mesh deploying tool ComputeNodeAreasFromSurfaceMesh
The surface mesh patches (created until step 3) can be used as input for OGS-6 simulations. For OGS-5 simulations only the additional step 4 has to be performed.
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Last revision: April 20, 2026
Commit: refactor(MeshLib): remove PropertyVector::push_back 870422dde
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